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Simple distance vector routers do not
establish any relationship with their neighbors. RIP and IGRP routers
merely broadcast or multicast updates on configured interfaces. In
contrast, EIGRP routers actively establish relationships with their
neighbors as do OSPF routers.

The neighbor table is the most important table in EIGRP. Each EIGRP
router maintains a neighbor table that lists adjacent routers. This
table is comparable to the adjacency database used by OSPF. There is a
neighbor table for each protocol that EIGRP supports.
EIGRP routers establish adjacencies with
neighbor routers by using small hello packets. Hellos are sent by default
every five seconds.
An EIGRP
router assumes that, as long as it is receiving hello packets from known
neighbors, those neighbors and their routes remain viable or passive. By
forming adjacencies, EIGRP routers do the following:
- Dynamically learn of new routes that
join their network
- Identify routers that become either
unreachable or inoperable
- Rediscover routers that had previously
been unreachable
The following fields are found in a
neighbor table:
- Neighbor address – This is the
network layer address of the neighbor router.
- Hold time – This is the
interval to wait without receiving anything from a neighbor before
considering the link unavailable. Originally, the expected packet was
a hello packet, but in current Cisco IOS software releases, any EIGRP
packets received after the first hello will reset the timer.
- Smooth Round-Trip Timer (SRTT)
– This is the average time that it takes to send and receive packets
from a neighbor. This timer is used to determine the retransmit
interval (RTO).
- Queue count (Q Cnt) – This is
the number of packets waiting in a queue to be sent. If this value is
constantly higher than zero, there may be a congestion problem at the
router. A zero means that there are no EIGRP packets in the queue.
- Sequence Number (Seq No) – This
is the number of the last packet received from that neighbor. EIGRP
uses this field to acknowledge a transmission of a neighbor and to
identify packets that are out of sequence. The neighbor table is used
to support reliable, sequenced delivery of packets and can be regarded
as analogous to the TCP protocol used in the reliable delivery of IP
packets.
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Interactive Media Activity
Crossword Puzzle: EIGRP Concepts and Terminology
When the student has completed this activity, the student
will understand the different EIGRP concepts and terminology.

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